Add local HLS dev setup: clangd, pragma highlighting + linting, local C-sim
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#ifndef __GAMEOFLIFE_H__
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#define __GAMEOFLIFE_H__
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#include <stdio.h>
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#include <stdlib.h>
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typedef unsigned int uint32;
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void game_of_life_step(
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const uint32 in_words[4],
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uint32 out_words[4]
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);
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#endif
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